Vince Zampella Reveals Call of Duty Existed Because EA Acted Like Jerks

The head of the Battlefield franchise, Vince Zampella, revealed that the Call of Duty series would not even have existed if it weren’t for a conflict with the publisher Electronic Arts.

In an interview with GQ, Zampella candidly stated, «The only reason Call of Duty came to be is that EA was being unreasonable at the time.»

In the early 2000s, Zampella was involved in the development of  Medal of Honor: Allied Assault in collaboration with Steven Spielberg. After a disagreement with EA, he left the company and went on to establish Infinity Ward in 2002, where he created Call of Duty—a shooter that eventually eclipsed Medal of Honor.

Later, Zampella returned to Electronic Arts following his fallout with Activision. The renowned developer went on to produce hits like  Titanfall,  Titanfall 2,  Star Wars Jedi: Fallen Order, and  Apex Legends. Currently, he is leading the development of Battlefield, which has already made waves as its latest installment launched with nearly 750,000 concurrent players on the first day.

Ironically, the individual who was instrumental in the inception of the Call of Duty franchise now oversees the very series that once competed with his own legacy.